After a move, we need to switch whose turn it is.
The NOT Operator (!):
The ! operator flips a boolean value.
• !true becomes false
• !false becomes true
Example:isActive = !isActive;
If isActive was true, it becomes false. If it was false, it becomes true.
For Our Game:
After placing a piece, toggle xTurn to switch to the other player: xTurn = !xTurn;
If it was X's turn (true), it becomes O's turn (false), and vice versa.
Add this line at the end of makeMove to switch turns after each move.